Creates a pick result for a 2D case where no additional information is needed. Converts the given scene coordinates to the target's local coordinate space and stores the value as the intersected point. Sets intersected node to the given target, distance to 1.0, face to FACE_UNDEFINED and texCoord to null.
target | The picked target (null in case of a Scene) | |
sceneX | The scene X coordinate | |
sceneY | The scene Y coordinate |
Diagram: Misc