Concatenates the current
Graphics2D Transform
with a translation transform.
Subsequent rendering is translated by the specified
distance relative to the previous position.
This is equivalent to calling transform(T), where T is an
AffineTransform
represented by the following matrix:
[ 1 0 tx ] [ 0 1 ty ] [ 0 0 1 ]
tx | the distance to translate along the x-axis | |
ty | the distance to translate along the y-axis |
Diagram: Graphics